Patch 26.14 · July 14, 2026
Champion changes
11 champions changed this patch.
11 shown

Azir
WArise!- ·Scorch, Liandry's Torment, Blackfire Torch, and Hextech Alternator now deal 100% of their damage on-hit instead of 50%.
- ·Conqueror now applies 2 stacks on-hit instead of 1.
- +New Effect: Press the Attack now applies to the primary target hit.
REmperor's Divide- +New Effect: Now airborne jungle monsters.

Caitlyn
PassiveHeadshot- ·Bug Fix: Fixed a bug where it may fail to fire while in brush.

Corki
- ↑Attack damage growth increased to 2.5 from 2.
RMissile Barrage- ↑On-hit cooldown reduction increased to 2 to 6 for 11 from 2 to 4 for 11.

Garen
RDemacian Justice- ↓Base damage reduced to 125 to 275 3 from 150 to 350 3.

Jayce
PassiveHextech Capacitor- ↓Bonus movement speed reduced to 30 from 40.
RTransform Mercury Hammer- ↓Base resistances reduced to 5 to 26 for 4 from 5 to 35 for 4.

Locke
QRitual Nails- ↓Base nail damage reduced to 50 to 82 from 50 to 90.
- ↓Stack base bonus damage reduced to 18 to 50 from 20 to 60.
- ↓Recast time reduced to 4 seconds from 5.
WSoul Ignition- ↓Base Grey Health cap reduced to 40 to 160 from 40 to 200.

Mordekaiser
EDeath's Grasp- ↑Base damage increased to 60 to 140 from 60 to 120.
- ↑AP ratio increased to 45% AP from 40% AP.
RRealm of Death- ↑Stat steal increased to 13% from 10%.

Nami
ETidecaller's Blessing- ↑Bonus damage per hit increased to 20 to 80 from 20 to 60.

Senna
- ↓Critical damage modifier reduced to 80% from 85%.
QPiercing Darkness- ↓Slow AP ratio reduced to 7% per 100 AP from 10% per 100 AP.
- ↓Healing AP ratio reduced to 35% AP from 50% AP.

Seraphine
QHigh Note- ↓AP ratio reduced to 40% AP from 50% AP.

Yunara
- ↑Attack damage growth increased to 3 from 2.5.