Patch 26.21 · October 20, 2026

current

Champion changes

29 champions changed this patch.

29 shown
  • Azir

    Azir

      • ↑Mana growth increased to 50 from 40.
  • Briar

    Briar

    • RCertain Death
      • ·Bug Fix: Updated SFX to use the base skin's ult SFX when playing against her to improve clarity.
  • Caitlyn

    Caitlyn

    • PassiveHeadshot
      • ↓AD ratio reduced to key=% AD from key=% AD.
      • ↓Critical strike chance ratio reduced to 0 to 80 for 11 from 0 to 100 for 11.
      • ↓Infinity Edge critical strike chance ratio reduced to 0 to 24 for 11 from 0 to 30 for 11.
    • QPiltover Peacemaker
      • ↑Base damage increased to 50 to 230 from 50 to 210.
  • Darius

    Darius

    • QDecimate
      • ↓Cooldown reduced to 9 to 4 seconds from 9 to 5.
  • Jinx

    Jinx

      • ↓Base health reduced to 610 from 630.
      • ↓Attack damage growth reduced to 3 from 3.25.
  • Kled

    Kled

    • RChaaaaaaaarge!!!
      • ·Bug Fix: Updated SFX to use the base skin's ult SFX when playing against him to improve clarity.
  • Lee Sin

    Lee Sin

    • WSafeguard
      • ↑Cooldown increased to 8 seconds from 7.
    • ETempest
      • ·Bug Fix: No longer reveals invisible enemies if they stealth after being hit by the ability.
    • RDragon's Rage
      • ↓Base damage reduced to 150 to 550 3 from 175 to 625 3.
  • Locke

    Locke

      • ↓Mana growth reduced to 60 from 70.
    • QRitual Nails
      • ·Cooldown and mana refund per unused charge changed to 10 to 40 from 20 to 35.
    • WSoul Ignition
      • ↑Mana cost increased to 60 to 80 from 50 to 70.
      • ↓Grey Health store reduced to 20 to 200 from 40 to 200.
      • ·Maximum Grey Health based on current health threshold changed to 100 to 500 from 150 to 450.
    • EAshen Pursuit
      • ↑Blink base damage increased to 40 to 100 from 40 to 80.
      • ↑Blink AP ratio increased to 50% AP from 40% AP.
  • Miss Fortune

    Miss Fortune

    • EMake It Rain
      • ↑Total base damage increased to 90 to 210 from 70 to 190.
    • RBullet Time
      • ↑Critical strike damage increased to 145% from 130%.
      • ↑Infinity Edge critical strike damage increased to 13.5% from 9%.
  • Nidalee

    Nidalee

    • QJavelin Toss
      • ·Bug Fix: Fixed a bug where the damage could go through spell shields at max range.
    • WPounce
      • ↓Base damage reduced to 50 to 170 4 from 55 to 190 4.
    • EPrimal Surge
      • ↓Bonus attack speed reduced to 20 to 60% from 30 to 70%.
  • Nunu

    Nunu

    • Absolute Zero
      • ↑Maximum base damage increased to 750 to 1450 3 from 625 to 1275 3.
  • Orianna

    Orianna

    • QCommand: Attack
      • ↑AP ratio increased to 60% AP from 55% AP.
    • WCommand: Dissonance
      • ↑AP ratio increased to 85% AP from 80% AP.
  • Qiyana

    Qiyana

    • QEdge of Ixtal
      • ↓Base damage reduced to 70 to 190 from 80 to 200.
  • Rammus

    Rammus

    • WDefensive Ball Curl
      • ↓Base bonus armor reduced to 25 to 45 from 27 to 47.
      • ↓Armor ratio for bonus armor reduced to 30 to 50% total armor from 30 to 60%.
      • ↓Magic resistance ratio for bonus magic resistance reduced to 30 to 50% total magic resistance from 30 to 60%.
  • Ryze

    Ryze

    • QOverload
      • ·Flux bonus damage changed to type= ''Realm Warp's Rank from type= Realm Warp's'' Rank.
      • ↑Bonus movement speed increased to 30 to 50% from 28 to 44%.
    • WRune Prison
      • ↑AP ratio increased to 70% AP from 60% AP.
  • Sion

    Sion

      • ↑Health growth increased to 95 from 87.
    • RUnstoppable Onslaught
      • ↑Base damage modifier increased to type=channel time from type=channel time.
      • ↑Maximum base damage increased to 150*3 to 450*3 3 from 150*2.66666 to 450*2.66666 3.
      • ↑Bonus AD modifier increased to type=channel time from type=channel time.
      • ↑Maximum bonus AD ratio increased to 180% bonus AD from 120%.
      • ·Bug Fix: Tooltip now displays the correct minimum and maximum bonus AD ratios (40-120%). It displayed an incorrect Bonus AD Scaling (60%-120%). It was never actually changed in patch 25.16 beyond the tooltip.
      • ·Bug Fix: Updated SFX to use the base skin's ult SFX when playing against him to improve clarity.
  • Taliyah

    Taliyah

    • EUnraveled Earth
      • ↑Initial base damage increased to 70 to 250 from 60 to 240.
      • ↑Initial AP ratio increased to 70% AP from 60% AP.
      • ↑Detonation base damage increased to 30 to 90 from 25 to 85.
  • Taric

    Taric

    • QStarlight's Touch
      • ·Casts when allies are untargetable now successfully trigger.
    • EDazzle
      • ·Casts when allies are untargetable now successfully trigger.
      • ·Tooltip updated to include "Dazzle will not cast from Vanished allies".
    • RCosmic Radiance
      • ·Casts when allies are untargetable now successfully trigger.
  • Tristana

    Tristana

    • QRapid Fire
      • ↓Bonus attack speed reduced to 40 to 120% from 60 to 120%.
  • Twisted Fate

    Twisted Fate

    • RDestiny
      • +New Effect: Now reveals untargetable units.
  • Varus

    Varus

    • QPiercing Arrow
      • ·Minimum base damage changed to 50 to 230 from 53.33 to 240.
      • ↑Damage modifier increased to type=channel time from type=channel time.
      • ↑Maximum base damage increased to 50*1.7 to 230*1.7 from 53.33*1.5 to 240*1.5.
      • ↑Maximum bonus AD ratio increased to 136% bonus AD from 120%.
    • WBlighted Quiver
      • ↓On-hit base damage reduced to 4 to 28 from 4 to 40.
      • ↑On-hit bonus AD ratio increased to 20% bonus AD from 15%.
      • ↑On-hit AP ratio increased to 30% AP from 25% AP.
      • ↓Blight target's health ratio damage per stack reduced to 2.5 to 4.5% of target's maximum health from 3 to 5%.
      • ↑Blight target's health AP ratio per stack increased to 1.4% per 100 AP from 1.3% per 100 AP.
      • ↑Blight damage modifier increased to 0 to 70 for 11 from 0 to 50 for 11.
      • ↓Blight cooldown refund per target reduced to 11% from 13%.
      • ↑Blight cooldown refund modifier increased to 0 to 70 for 11 from 0 to 50 for 11.
      • ↓Active target's health ratio damage per stack reduced to 6 to 10% of target's missing health from 6 to 14%.
      • ↑Active damage modifier increased to 0 to 70 for 11 from 0 to 50 for 11.
  • Vel'Koz

    Vel'Koz

    • PassiveOrganic Deconstruction
      • ↑Base damage increased to 35 to 205 from 35 to 180.
      • ↑AP ratio increased to 65% AP from 60% AP.
    • QPlasma Fission
      • ↓Cooldown reduced to 6 seconds from 7.
  • Viktor

    Viktor

      • ↓Base movement speed reduced to 330 from 335.
    • QSiphon Power
      • ↓Base shield reduced to 30 to 130 from 40 to 140.
      • ↓Shield AP ratio reduced to 20% AP from 25% AP.
      • ↓Shield duration reduced to 2 seconds from 2.5.
  • Wukong

    Wukong

      • ↑Base health regeneration increased to 5.5 from 3.5.
    • PassiveStone Skin
      • ↓Bonus armor reduced to 4.5 to 10 from 6 to 10.
  • Xin Zhao

    Xin Zhao

    • QThree Talon Strike
      • ↑Bonus AD ratio increased to 45% bonus AD from 40%.
    • EAudacious Charge
      • ↑Attack speed ratio increased to 1% per 4% bonus AS from 1% per 5% bonus AS.
  • Yone

    Yone

    • QMortal Steel
      • ↓AD ratio reduced to 105% AD from 110% AD.
  • Zaahen

    Zaahen

    • QThe Darkin Glaive
      • ·Bug Fix: Damage now applies if he goes into revive mid-strike.
  • Zoe

    Zoe

    • WSpell Thief
      • ·Bug Fix: Fixed a bug where she can get a 1000 damage Smite from a minion drop earlier than expected.
  • Zyra

    Zyra

    • WRampant Growth
      • ↓Recharge time reduced to 16 to 10 seconds from 18 to 10.