Patch 26.9 · April 28, 2026

Champion changes

28 champions changed this patch.

28 shown
  • Akshan

    Akshan

    • WGoing Rogue
      • ·Bug Fix: Fixed a bug that caused Viego slayer (if Viego has Sovereign's Domination someone) to have 4 Scoundrel stacks, and killing the slayer with 5 or more stacks would only revive the last slain champion on '''Akshan's''' team, instead of the whole team.
  • Ambessa

    Ambessa

    • RPublic Execution
      • Cast time increased to 0.7 seconds from 0.55.
  • Azir

    Azir

    • WArise!
      • ·Undocumented / Bug Fix: On-hit penalty no longer applies to the damage dealt by Sudden Impact and Cheap Shot.
      • ·Undocumented / Bug: Soldier attacks no longer apply stacks of Press the Attack.
      • ·Undocumented / Bug: Turret health no longer scales to 3000 health and stays at 1750 health even if there are 5 players on the opposing team.
  • Bel'Veth

    Bel'Veth

    • QVoid Surge
      • ·Bug Fix: Now properly counts as an attack reset for Hail of Blades.
  • Briar

    Briar

      • Health growth reduced to 95 from 100.
  • Ekko

    Ekko

    • EPhase Dive
      • +New Effect: Empowered attack now break stealth at the start of windup.<!--not sure if this is what Kay-Haru meant, they only wrote "E2 now breaks stealth"-->
  • Ezreal

    Ezreal

    • QMystic Shot
      • AP ratio increased to 40% AP from 15% AP.
    • WEssence Flux
      • AP ratio increased to 90% AP at all ranks from 70 to 90% AP.
    • RTrueshot Barrage
      • AP ratio increased to 110% AP from 90% AP.
      • ·Non-champion damage changed to set value from 50%.
      • Non-champion base damage reduced to 150 to 300 3 from 350/2 to 750/2 3.
      • Non-champion bonus AD ratio increased to 100% bonus AD from 50%.
      • Non-champion AP ratio increased to 110% AP from 45% AP.
  • Gangplank

    Gangplank

    • PassiveTrial by Fire
      • ·Undocumented / Removed: Is no longer applied as an on-hit effect.
  • Gragas

    Gragas

    • WDrunken Rage
      • Damage reduction increased to 10 to 26% from 10 to 18%.
    • Ntofo Strikes
      • ·Bug Fix: Third attack now properly counts as an attack reset for Hail of Blades.</s>
      • ·1 This change did not happen and the attack reset still does not count for Hail of Blades.
  • Jayce

    Jayce

    • QShock Blast
      • ·Bug Fix: Extended tooltip no longer additionally displays To the Skies! Jayce tooltip above it.
  • Kai'Sa

    Kai'Sa

    • RKiller Instinct
      • ·Bug Fix: Now properly counts as an attack reset for Hail of Blades.
  • Kennen

    Kennen

    • WElectrical Surge
      • +New Effect: Empowered attack can now critically strike for 140% (+ 40% bonus critical strike damage) damage.
      • ·Stacks are now consumed on-attack, instead of when the empowered attack hits.
      • +New Effect: The ability's effects can now apply for every basic attack on-hit that is part of the empowered attack's cast instance (i.e like the attacks from Runaan's Hurricane Wind's Fury). [https://www.youtube.com/watch?v=_VnBwaIRfs4]
    • ELightning Rush
      • +New Effect: Critical strikes now extend the bonus attack speed's duration by 1 second, up to the original duration.
  • Kog'Maw

    Kog'Maw

    • WBio-Arcane Barrage
      • ·Bug Fix: Fixed bugs that caused it to not work properly as typical on-hit effects.
  • Malphite

    Malphite

    • WThunderclap
      • ·Bug Fix: Fixed bugs that caused it to not work properly as typical on-hit effects.
  • Mordekaiser

    Mordekaiser

    • EDeath's Grasp
      • ·Undocumented / Removed: Tooltip no longer mentions the mpen magic penetration granted.
      • ·1 The extended tooltip still mentions it, and the ability still grants magic penetration.2
  • Quinn

    Quinn

    • EVault
      • ·Bug Fix: Now properly counts as an attack reset for Hail of Blades.
    • Ferromancy: Mount Up
      • ·Bug Fix: Now properly counts as an attack reset for Hail of Blades.</s>
      • ·1 This change did not happen and the attack reset still does not count for Hail of Blades.
  • Riven

    Riven

    • QBroken Wings
      • ·Bug Fix: Now properly counts as an attack reset for Hail of Blades.
  • Seraphine

    Seraphine

    • PassiveStage Presence
      • ·Bug Fix: Echo no longer fails to activate if the triggering ability would leave Seraphine at 0 mana.
    • QHigh Note
      • ·Rescripted to correct instances of the spell having and applying no effects upon hitting enemies.
      • ·Bug Fix: Fixed a bug that caused it not to deal damage to units walking towards the center of the area of effect.
    • REncore
      • ·Bug Fix: Fixed a bug that caused it not to extend when killing champions with zombie passives or revives.
  • Shyvana

    Shyvana

      • Base attack speed increased to 0.638 from 0.625.
      • Attack speed ratio reduced to 0.638 from 0.69.
      • Attack damage growth increased to 4 from 3.
    • QEmberstrike
      • ×Removed: Passive AP damage no longer scales with 1.1% per 100 AP.
      • On-hit cooldown reduction reduced to 0.5 seconds from 1.
      • Area AP ratio increased to 30% AP from 25% AP.
      • ·Cooldown ticks in the background if you do not finish the sequence. Cooldown starts ticking at the last activated input in that sequence.
    • WInferno Aegis
      • Cooldown reduced to 13 to 9 seconds from 14 to 12.
      • Base shield increased to 75 to 155 from 60 to 140.
      • ·Shield health ratio changed to 12% bonus health from 5% maximum health.
      • ×Removed: Bonus movement speed no longer expires if the shield breaks, it now lasts for 2.5 seconds in all cases.
      • Damage AP ratio increased to 65% AP from 20% AP.
      • ×Removed: Damage no longer scales with 40% bonus AD.
      • ·Dragon Form heal:
      • ·New: 60 to 100 (+ 4 to 8 missing health).
      • ·Old: 75 to 200 (+ 10% bonus AD) (+ 5% AP), increased by type=her missing health.
    • EMolten Burst
      • Cooldown reduced to 12 to 8 seconds from 12 to 10.
      • Fireball base damage reduced to 50 to 110 from 80 to 200.
      • ·Fireball damage AP ratio changed to 60 to 80% AP from 70% AP at all ranks.
      • ×Removed: Fireball damage no longer scales with 35% bonus AD.
      • +New Effect: Fireball damage now scales with 5% of target's maximum health.
      • ·Fireball slow changed to 30% at all ranks from 20 to 40%.
      • Subsequent explosion against the same target reduced to 40% from 50%.
  • Tahm Kench

    Tahm Kench

    • EThick Skin
      • Grey Health into health conversion increased to key=% from key=%.
    • RDevour
      • Bonus movement speed on ally Devour increased to 60% from 40%.
  • Taliyah

    Taliyah

    • QThreaded Volley
      • Base damage increased to 55 to 125 from 50 to 120.
      • Bonus monster damage reduced to 20 to 40 from 23 to 43.
  • Teemo

    Teemo

    • EToxic Shot
      • ·Undocumented / New Effect: Is now applied as an on-hit effect.
      • ·1 It was previously special cased to be applied by Guinsoo's Rageblade and Dusk and Dawn. The wiki has previously incorrectly referred to the damage dealt on impact as on-hit for convenience.
      • +New Effect: On-hit damage now scales with 10% bonus AD.
      • +New Effect: Poison damage per tick now scales with 5% bonus AD.
  • Twitch

    Twitch

    • PassiveDeadly Venom
      • +New Effect: Stack application is now an on-hit effect.
  • Udyr

    Udyr

    • QWilding Claw
      • Bonus AD ratio reduced to 3.5% per 100 bonus AD from 4% per 100 bonus AD.
      • ·Bonus on-hit base damage changed to 6 to 36 6 from 5 to 45 6.
      • Bonus on-hit bonus AD ratio reduced to 20% bonus AD from 25%.
      • +New Effect: Bonus on-hit damage now scales with 1 to 2 6% bonus health.
      • Awakened attacks bonus AD ratio reduced to 1.5% per 100 bonus AD from 3% per 100 bonus AD.
      • +New Effect: Awakened attacks damage now scales with 0.1% per 100 bonus health.
      • Awakened lightning AP ratio reduced to 0.6% per 100 AP from 0.8% per 100 AP.
    • WIron Mantle
      • +New Effect: Shield now scales with 50% bonus AD.
      • +New Effect: Awakened shield now scales with 100% bonus AD.
      • +New Effect: Awakened heal now scales with 50% bonus AD.
    • EBlazing Stampede
      • +New Effect: Bonus movement speed now scales with 5% per 100 bonus AD.
      • +New Effect: Awakened bonus movement speed now scales with 10% per 100 bonus AD.
  • Warwick

    Warwick

    • PassiveEternal Hunger
      • On-hit damage increased to 6 to 55 from 6 to 46.
  • Xin Zhao

    Xin Zhao

    • PassiveDetermination
      • ·Heal AP ratio changed to 50;65;90 AP from 65% AP at all levels.
    • WWind Becomes Lightning
      • +New Effect: Slow duration now scales with 0.5 seconds per 100 AP.
    • EAudacious Charge
      • AP ratio increased to 120% AP from 60% AP.
      • Bonus attack speed reduced to 38 to 70% from 40 to 80%.
      • +New Effect: Bonus attack speed now scales with 10% per 100 AP.
      • +New Effect: Bonus attack speed now scales with 1% per 5% bonus attack speed from non-buff sources.
  • Zeri

    Zeri

      • Attack range increased to 550 units from 500.
      • ·1 This does not affect Living Battery Zeri attack.
      • ·2 This will be fixed next patch.
    • PassiveLiving Battery
      • Execute threshold base value increased to 70 to 160 from 6*10 + (6*25-6*10)/17*(x-1).
      • Execute threshold AP ratio increased to 20% AP from 18% AP.
    • QBurst Fire
      • Bonus attack damage reduced to 50% excess bonus attack speed from 70%.
      • Total base damage increased to 21 to 33 from 15 to 23.
      • Base damage per hit increased to 21/7 to 33/7 from 15/7 to 23/7.
      • Total AD ratio reduced to 102 to 110% AD from 104 to 120% AD.
      • AD ratio per hit reduced to 102/7 to 110/7% AD from 104/7 to 120/7% AD.
      • +New Effect: Now forces quick cast.
    • WUltrashock Laser
      • AP ratio increased to 50% AP from 25% AP.
      • Base critical damage reduced to 150% from 175%.
      • Bonus critical damage reduced to 50% bonus critical strike damage from 75%.
    • ESpark Surge
      • Base damage increased to 22 to 30 from 15 to 23.
      • ×Removed: Bonus damage no longer scales with 10% bonus AD.
      • ×Removed: Cooldown reduction is no longer triggered from hitting enemies with Ultrashock Laser or Lightning Crash.
      • +New Effect: Cooldown reduction can now be triggered from hitting any enemy, rather than only enemy champions.
      • ·Tooltip no longer mentions that Living Battery do not reduce the cooldown.2
      • ·The behavior is unchanged however.2
    • RLightning Crash
      • Nova bonus AD ratio reduced to 60% bonus AD from 100%.
      • Overcharged bonus movement speed increased to 15% from 10%.
      • Bonus movement speed per Hypercharged stack increased to 1.5% from 1%.
      • Hypercharged stack duration increased to 2.5 seconds from 1.5.
  • Zoe

    Zoe

    • WSpell Thief
      • Base damage per bolt reduced to 15 to 55 from 20 to 60.
      • AP ratio per bolt reduced to 10% AP from 15% AP.
    • ESleepy Trouble Bubble
      • Cooldown increased to 18 to 14 seconds from 16 to 12.
      • +New Effect: Now refunds 16 to 30% of cooldown when hitting an enemy champion.